Nathan Horne

Nathan Horne

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Details

First Name * Nathan
Last Name * Horne
Username * NateH
Country * USA
City Santa Monica
Nationality American

Experience

Current Position Rigger
Areas of Expertise EngineeringGames ComputerGames ConsoleGames MobileGames Online
Preferred Tools MayaPythonMELMaya APIPyQtQTRigging

Contact

Website www.nathanhorne.com

About

I have been rigging and scripting, as well as doing general art pipeline work at Terminal Reality Inc. since March 2007.
I was responsible for all rigs in Ghostbusters The Video Game (ps3/xbox 360/pc) Along with tools, pipeline, mocap, an animation support.